Wednesday, 22 April 2009

NWN: The Moral Dilemma



With bits and pieces of free time in between work I've been playing through the single player campaign of Neverwinter Nights and have just completed one of my favourite quests.

It starts when you, the hero, stumble across the ghost town of Charwood whilst seeking out a cult responsible for the plague that serves as the game's main plot. Charwood you soon find out is trapped in an eternal night and any residents who are killed immediately reappear as though nothing had happened. Talking to the townsfolk you discover that the town is protected by the brothers Jhareg, or at least was until one of the brothers committed a crime so heinous that Lathander (the God of Morning) sealed the town off in a state of eternal limbo.
Venturing into Castle Jhareg to seek out more information is the next step and in doing so you come across a spirit acting as guardian. The spirit sheds more light on the story, explaining that one brother, Quint, was a cleric of Lathander which is why the Morning God felt he was too biased to judge the brothers for the atrocity committed and sealed off the village to await the arrival of an impartial hero such as yourself. The spirit explains that the crime committed was the death of every child in the town.

The goal of the quest is to find both brothers, Quint and Karlat and find out exactly what happened to allow you to judge which one is at fault. It soon becomes apparent that Karlat played a big role in these events. He sought a form of undeath, to become a Baelnorn. A Baelnorn is an everliving protector and achieving such status would have allowed Karlat to watch over Charwood forever. To achieve this Karlat summoned the Demon Lord Belial who told him that the ritual would require the sacrifice of innocents and that he would need to kill all the town's children, at which point he and the children would be resurrected unharmed. To this end, Karlat tricked his brother Quint into luring the children to the castle.
Summoning Belial for his side of events adds more to the story. It seems Belial lied and was, true to his nature, simply sowing the seeds of evil and chaos. This he admits openly, being a demon this is his raison d'etre and he points out that he should never be expected to act contrary to that.
Finally Quint reveals his side of the story, explaining that he invited the children to the castle on the orders of his brother for a 'party', something he found odd knowing full well that his brother had a dislike of children and hated having them around the castle. Worse still, he was coerced into helping Karlat kill the children and was also responsible for interrupting the ritual, causing Lathander to intervene.

Sounds complicated? Ultimately the goal of the quest is to assign blame so that the town may be released. It seems most players have differing attitudes on who was truly to blame and so I ask your opinion...

Was Belial to blame? After all, it was his lies that kickstarted these events. Without his deceit Karlat would have never thought to sacrifice the children of Charwood. Or is he simply acting as a demon is expected to act, being inherently chaotic and evil?

Was Karlat to blame? Were he not so eager to cheat death, were he not so eager to enlist the help of a demon, were he not so trustworthy as to think the demon's words correct, would things have been different? Did his tricking of Quint leave him at fault? Or was Karlat acting in good faith? Was he simply trying to ensure eternal protection for his people by acting out a ritual that, to his knowledge, would ultimately end without any real sacrifice?

Was Quint to blame? As a cleric of Lathander and protector of the town should he not have prevented his brother from consorting with demons? Should he not have been suspicious of his brother's sudden generous invitation? Should he not have been so blind to his brother's plans? Is it not his duty to report such things to Lathander? Or is he guilty of nothing more than being gullible, than trusting his brother without question knowing in his heart that Karlat always has Charwood's best interests at heart?

It's a tricky one for sure. A real head scratcher and there is no right or wrong answer. Blame can be given to any one of the three (but not all three). Give me your musings and I'll explain who I assign blame to in a couple of days. :P

10 comments:

  1. Easy Answer #1: Play it three times and each time blame a different one ;P


    (Not so) Easy Answer #2:
    (Though my favourite one is Karlat: He is the most atricious and cruel one of the Three {imho}. He acts out of his own egomaniac motives and has no scruples to sacrifice innocent beings to fulfill his own fame and immortality. And he is doing so by his own will. He is a betrayer and murderer. He reminds me alot of human powermongers, politicians - people with power.

    To a lesser extent Quint is to blame too for being not alert for being too unsuspicious. Acting like alot commoners these days. Don't care about nothing. The so called "Goodies" *rolleyes* As i played it the 2nd time i chose him to blame. What a coward i thought... :P

    Belias is the Third to blame but just for being what he is. A being made of Evil, made by the twisted will of the gods to sew evil and chaos. Is a stone to blame for being heavy? This being is the lesserst being to blame. he has a free will but his soul is too rotten (by humans standards) to have much choice. Is Satan to blame for commanding hell? God made him that way *shrugs* The real evil doers are we humans... we have a FREE will. At least that is the state of knowledge by science atm.

    So much from my side :) I so loved this quest. And yes it made me think alot too. RPG's are sometimes really philosophical :D

    Ches.

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  2. Your choices are interesting and prove my point about how we all view it differently as you will see when I post up my opinions. In truth none of them are blameless but I feel you're being a tad harsh on Karlat. Whilst I agree that he would seem the most cruel he did base his judgement on the lies of Belial. To his knowledge, the children would be ultimately unharmed, with no memory of their deaths and Charwood would have an eternal protector in himself just as the Elves do. It's that point that credits him, he sought undeath to become a Baelnorn, a common and noble practice among the elves.
    You're right about free will and I'll touch upon that again when others have had their say. :)

    In closing, yes, it's one of my favourites of all Neverwinter quests simply because the quest is completed and the reward given regardless which one you choose, leaving the decision entirely up to one's own personal moral standards. It certainly made me think deeply before allocating blame and that is what makes it so fascinating. :)

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  3. Also, as an additional point just for you. As you've played the game you are more familiar with Lathander than the other readers. Taking into account Lathander's well documented hatred of undead I think assigning Quit a lesser portion of blame is incorrect. As Lathander's cleric he should have not only paid more attention but should have made sure his brother never sought such a path. Baelnorn or not, Karlat sought undeath, a direct insult against his God. He is guilty of extreme negligence and it's no wonder Lathander felt unworthy to judge his cleric so. :) In a way, it is entirely Quint's fault that Charwood was plunged into eternal limbo by his failure to act. One could argue that Karlat or Belial caused the children's death but Quint's lack of action damned the entire town.

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  4. Hmm yeah you have some points there, but i still think Karlat is the main guilty cause he as a leader should not have chosen the path to summon a major demon and also should have known that demons are the princes of lies, thus cannot be trusted. That and the fact he commited murder to achieve a higher goal cannot be accepted. The goals of good does not allow the cause. This is some form of Machiavellism.

    To proof my points I cut and paste the following excerpts of a Walkthrough. As you may notice chosing Karlat of Guilt gives you the most Experience followed by chosing None guilty. (meaning to chose All of them Guilty?) See for yourself...

    Excerpt:

    When you have the written oaths of both Quint and Karlat come back here to the Chamber of Judgment and talk to the Spirit for more instructions and to begin the trial. You can also acquire the written oath of the Demon Belial at Karlat’s chambers which appears to be the main reason for the crime that took place in the castle.

    According to what you decide the following will happen:

    * Find Karlat guilty: You will gain 500 experience points and the village along with all its inhabitants will be free from the doom. Returning back to the town area you will only find the Ruins the town of Charwood and the spirit of the Mayor Mobley waiting there to thank you. You will also be rewarded with another 299 experience points and with a chest that will appear next to Mobley. The chest contains 500 gold pieces and some other treasures. (see also Charwood – Town Ruins area Walkthrough)
    * Find Quint guilty: You will gain 375 experience points and again the village will be free from the weave of time. However since by convicting Quint you also gave the phylactery to Karlat you will find out that the town of Charwood in now full of Red Slaads and Fire elementals. Also Mayor Mobley will also be waiting at the entrance of the castle once you get out but this time he will not be so kind with you. (see also Charwood – Town Ruins area Walkthrough)

    * Find neither guilty and leave the phylactery to the Guardian Spirit: (You must obtain the written oath of the Demon Belial to have this choice). You will gain 375 experience points but you will also leave the whole town under to veil of the Weave of time and the internal darkness. However the good thing is that you will also trap the Demon here as well. Returning back to the town you will see for your self that nothing changed.

    * Find neither guilty and keep the phylactery: (You must obtain the written oath of the Demon Belial to have this choice). You will gain 375 experience points and the phylactery and you will also free the village from the internal night. Once again the spirit of Mayor Mobley will be waiting for you once you get out of the castle to thank you and give you a chest that contains 500 gold pieces and some other treasures as your reward. You will also gain an additional 299 experience points. (see also Charwood – Town Ruins area Walkthrough)

    Ches.

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  5. Correction: "The goals of good does not allow the cause." should become to "The End does not justify the means". Which is the core concept of Machiavellism.

    I also have read about the Baelnorns on Wikipedia and the circumstances to achieve this state of existence. It involves a divine ritual of necromancy. This alone is not condemnable (but summoning an evil demon and believing his lies is) ;)

    So much for now. I will wait for your reply or other bloggers to comment :)

    Ches.

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  6. And I thought the V would help :-<

    So beyond what the game says (which I really don't understand...experience points? Anyway...) All are culpable for what they did, or did not, do and think. To say the demon is a demon and you can't blame him for it...well in real life that argument sucks nuts. Karlat believing a demon...well yeah he gets extra points for being stupid. Quint whatsit, well he is culpable for not thinking or doing enough. But if you put intent into it...the demon's intent was to be a demon. Quintwhatsit was, even if he had misgivings, acting with good intent. Karlat was being a selfish prick. So I vote Karlat off the island...and according to the thingie up there, I win...do I get a set of steak knives with that? ;)
    K

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  7. Quote: "To say the demon is a demon and you can't blame him for it...well in real life that argument sucks nuts."

    Well DO demons exist in Real Life? I doubt it. A demon is a product of Mythology or Theology. By those standards a demon is a fallen angel or other immortal being and made by God himself. In case of a fallen Angel he/she has a free will and chose the path of Evil. But nonetheless this path makes your soul so tainted that there is just a very narrow path back (at least in my understanding). BUT this is all hyptothetical and a matter of Beliefs. I have chosen to stop believing in demons or gods. IF there is a GOD which made US then he is the Ultimate Ratio and the Ultimate Target to Blame. He also made demons so he is the Ultimate Guilty one.

    If God would be fair he would send himself (back?) to hell. :P

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  8. Well, I meant that to use the argument 'you can't blame someone for what they are' is invalid, not that demons exist in real life. People are not expected to take accountability for their actions - they can't help it because (insert excuse here). While there are many reasons people do what they do, that is different from being able to excuse the behaviour. That is the point I was making. Sorry that it was unclear.

    And you make very valid points, both in terms of the path back from a choice and of ultimate blame...I'd love to see the latter argued in a church :P
    K

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  9. I totally agree with you there K. In Real Life there is no black and white by morale standards. We are erroneous beings and cannot be excused in general for what we are. That would mean a psychopath is excused of murder just for the fact that he has a mental disease. But in fact that is a big issue in Law Judgement. Thanks for making it clear. :)

    Ches.

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  10. Hooray. Intelligent discussion on my blog. :D Success.
    We're at a point where I'm ready to post my thoughts which will happen when I get back from work. In the meantime, a few points.

    Ches. Yes, the game mechanics seem to favour Karlat in terms of quest award regarding experience, but let's not forget that choosing Belial means the ghost of the Mayor thanks you for giving the village peace and rewards you with a treasure chest, as though this were the more correct moral outcome.
    However, that is metagaming and I'm more interested in the non-mechanical aspects.

    K's point about a demon just being a demon being invalid is a good one. :) And I'm glad Ches brought up fallen angels. :) I'll see you after work to share my views on this whole mess.

    Well done guys.

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